About Me




First Steps
picture of a book about programming As a child, I tried to learn programming. However, without any formal instruction or the internet, I never knew where to look for resources. One of my friends downloaded software for a Genesis dev kit, but it crashed constantly due to our lack of knowledge.

I eventually came across Brian Overland's C++ without Fear. My first programs were simple mad libs, and my wife and I got to know each other by sharing these scripts with each other. A mad lib generator for my brother's baby shower was the first game I made for other people.

Homebrew
2D token collection style game After the GP2X console came out, I became very interested in the homebrew community. I eventually made a game with the hope of releasing it on the GP2X's successor.

I also started thinking more seriously about what my hook in the gaming market might be. During the recession I worked as a Certified Nursing Assistant. Through this job, I encountered many people who could not play traditional games due to mobility issues. I wondered if I could make games that would be fun for everyone but still accessible to gamers with mobility impairments (e.g., severe quadriplegics).

Mobile
2D multiplayer arena combat game Smartphones felt like the logical successor to open source handhelds, so I released my first game, Pawney's Wrath, for Android. I worked on this 2D arena brawler just before starting college. Through this game, I discovered that a lot of function can be put into a single button for gamers with limited mobility.

More Mobile than Mobile
multiple platforms playing the same game Previously, some games privided local servers so that multiplayer games could be enjoied without access to the internet. These games still required every player to have a copy of the game ahead of time. Currently, I am working on a new framework which will allow my apps to provide their own HTML5 clients. This will allow spontanious local invitations to join a game you've never heard of in areas where the internet doesn't reach.
Character from my game