Education:
B.S. in Computer Science University of Utah
with emphasis in Entertainment Arts and Engineering
Graduated Fall 2020
GPA: 3.876 / 4.00
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Awards:
- Davis & D'Amore Scholarship
- Dean's list 2018-present
- NSF Scholarship
Declined
(Salt Lake City Community College TRIO STEM program)
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CourseWork:
- Natural Language Processing
- Artificial Intelligence
- Computer Graphics
- Mobile Apps
- Networking
- Advanced Altorithms
- Models of Computation
- Traditional Game Development
- Physics I & II
- Calculus I — III
- Linear Algebra
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Skills:
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Projects:
Image Compression
- Integrated code into FFMPEG's large codebase (class project)
- Combined zlib and pixel rearrangement to reduce file size to one byte per pixel
A* Puzzle Solver (with additions)
- Combined bidirectional A* and purged unlikely paths when memory ran low
- Finds solutions for an 80 move puzzle (not optimal) on a computer with 3 GB of RAM
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Work:
TA - Software Practice 2: Fall 2020
- Helped students familiarize themselves with Docker, Python, and C++ using FFMPEG's large code base over a remote shell connection.
Volunteer Tutor:
Spring 2017
(RIC)
and
Aug 2018 - May 2019
(Bennion)
- Helped middle school children understand their homework instructions
- One-on-one reading tutor for elementary school children.
- Provided teacher assistance in math and art classes.
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Interests:
Education
- Classroom assistant during math classes
- One-on-one reading tutor for elementary school students
- After-school tutor for middle school kids that speak English as a second language
Accessible Gaming
- Published one-button Android game
(www.pawneyswrath.com)
- Building one-button multi-platform game
(www.voidcontrol.com)
- Released game with variable zoom, level complexity, and color options to aid players with visual impairments
- Released game with variable speed to aid players with slower reaction time.
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